Dec 05, 2005, 07:14 PM // 19:14
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#1
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of Brackenwood
Join Date: Oct 2005
Location: Ontario, Canada
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Guild Hall Improvements
First of all, let me say this isn't my idea. This would be ripping off an idea by the City of Villians MMORPG. I saw a review of that and they mentioned something interesting.
In City of Villians (I think that's the review I saw), when you form a guild you can start off with a very basic guild hall. But as your guild members earn rewards your guild can upgrade it by filling it with lots of stuff. This creates the sense that you as a guild are accomplishing something and building something together.
I think it's a great idea. In City of Villians, guilds are just kinda there for the sake of having guilds. But Guild Wars is all about guilds, and this feature would be an amazing addition to a good guild-oriented game.
Actually, this can tie into another idea I want to suggest. Guild-only quests. Quests that you can only do with guild members (and guests or partner guilds) using guild resources that can only be found in your hall. Some guild halls have a farm feild, how about having a farmer who provides something for the guild?
I'm not sure if either of these have been suggested. But as amazing as Guild Wars is, it has a lot of potential for more. I want to see that sort of thing happen.
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Dec 05, 2005, 07:42 PM // 19:42
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#2
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Krytan Explorer
Join Date: Jun 2005
Guild: The Wandering Gits
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These ideas have all been mentioned many times.
Did we need 2 identical threads?
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Dec 05, 2005, 10:13 PM // 22:13
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#3
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Furnace Stoker
Join Date: Oct 2005
Location: Kali
Profession: W/E
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Where is the best thread for posting some of my guild hall improvement ideas?
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Dec 06, 2005, 06:43 AM // 06:43
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#4
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of Brackenwood
Join Date: Oct 2005
Location: Ontario, Canada
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Ah, that's what I suspected.
I guess the core idea I wanted to get across isn't so much the improvements themselves, just the fact that a guild works together to improve it. That is the most vital part, in my opinion.
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Dec 06, 2005, 06:55 AM // 06:55
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#5
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Lion's Arch Merchant
Join Date: Sep 2005
Location: Enschede
Guild: W.o.F.
Profession: N/Me
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I like your ideas.
I'm a solo guy, always play PvE and stuff like that, so I don't know much about guilds. I mainly concentrate on the game and when I'm finished with that, I'll play more pvp.
But anyway, what I wanted to ask was:
Are there already rewards for a guild cause Undivine said "have a farm field", or is that one of your ideas?
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Dec 06, 2005, 07:01 AM // 07:01
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#6
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of Brackenwood
Join Date: Oct 2005
Location: Ontario, Canada
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Some guild halls have a crop field. That's purely for aesthetic value. In fact, just about everything in the guild hall is for aesthetics. Guild halls don't really have any real content.
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Dec 06, 2005, 07:03 AM // 07:03
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#7
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Wilds Pathfinder
Join Date: Jun 2005
Location: USA
Guild: Xen of Onslaught
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One thing that should have been in at release.
STORAGE NPCs and PRIESTS OF BALTHAZZAR inside the Guild Hall
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Dec 06, 2005, 07:11 AM // 07:11
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#8
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Forge Runner
Join Date: May 2005
Location: The Infinite Representation Of Pie And Its Many Brilliances
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Quote:
Originally Posted by Lampshade
One thing that should have been in at release.
STORAGE NPCs and PRIESTS OF BALTHAZZAR inside the Guild Hall
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Faction didn't exist at release, so naturally Priests of Balthazar would not have existed either. However, in the relatively recent update in which they removed the priests from the PvE only areas, they could have very well put them in the guild halls at that point in time, true enough.
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